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Abstract

Are you fascinated by the escape room craze sweeping the nation but unsure how to bring it to your library? An escape room is an immersive experience in which a group works through a series of themed clues and puzzles to solve a mystery and “escape” a room within a given amount of time, usually an hour. Libraries can provide a similar experience by having patrons open a series of locks on a hasp closing a single box. Patrons race the clock to open the box. Holding an Unlock the Box program at your library is more achievable than you might think. You need a few reusable supplies, a set of clues and puzzles around a central story, a space to convert, and an enjoyment of puzzles.

Author Biography

Amanda Puetz was raised in Albuquerque, New Mexico, where she developed a love for green chile, hot air balloons, and making books. She has a bachelor’s degree in Biology and a master’s degree in Library Science. At the library, she delights in teaching others to make books by hand and exploring our world with families through STEAM programming. In her spare time, she amuses her dog by picking out tunes on the ukulele.

Copyright statement

© 2018 OLA

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